Friday, March 20, 2015

Virtual World

A virtual world is a computer-based online environment that allows users to interact with each other. According to "After Second Life, Can Virtual Worlds Get a Reboot" by Diane Mehta, virtual worlds can be used in so many different way. For example, some of them are created for education purposes, kids can do some learnings in virtual worlds. The benefits of it would be users can easily interact with each other so they could have their social lives in front of the screens. Also, some of them are created for military trainings. Some of the cons would be people are too addicted to the virtual world so they escape from the real world. Another con would be it is not accessible on web yet. According to No Budget, No Boundaries: It's the Real You by Ruth La Ferla, even this tiny virtual world can make a big difference for peoples' daily lives. It is not only fulfilled their desires but also involve with real money. Virtual worlds foster creativities by encouraging people to think outside of the box. I think virtual world would be commonly use by individuals and companies for any purposes.

Work cited:
Mehta, Diane. "After Second Life, Can Virtual Worlds Get a Reboot?" Forbes. N.p., 30 Apr. 2013. Web. 20 Mar. 2015.

Ferla, Ruth L. "No Budget, No Boundaries: It’s the Real You." The New York Times. N.p., 21 Oct. 2009. Web. 20 Mar. 2015.

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